Game information
Warsow is a first-person shooter designed for online play. The team has sought to create a fun, fast, action-packed game which may be seen as a critique of the many realistic, slow, warfare-orientated first-person shooters that saturate todays FPS market.
Weapons
Warsow has 8 different weapons (and the Instagun for Instagib mode), each with their own strengths and weaknesses. Warsow also has a unique power-up system for weapons - in addition to regular ammo, ammo boxes found on the map contain strong ammo. Strong ammo either increases a weapon's power, or modifies its behavior to make it more effective. Weapons are restricted to using strong ammo until depleted, at which point the weapon switches back to using regular ammo.
Weapon pickups respawn every 15 seconds and ammo boxes every 20 seconds.

Gunblade
The start weapon, that can either shoot a projectile with splash damage, or can deliver a strong melee slice to anyone in range.

Machinegun
A powerful long-range weapon that hits instantly, and fires very fast.

Riotgun
The deadliest close-range weapon in the game. Use the Riotgun to push your enemies off from hugging range.

Grenade Launcher
Splash-damage weapon with a fast reload.

Plasmagun
The Plasmagun delivers the highest damage output in the game. Not as effective as the Lasergun for direct damage, but it is very good at spamming medium to long range.

Lasergun
A powerful and fearsome instant hitscan weapon for medium range fights.

Rocket Launcher
The best all-around weapon in the game with a powerful projectile.

Electrobolt
An instant long-range weapon with deadly electric shock and slow reload.

Instagun
Instantly frags enemies, but has a slow reload. Available in Instagib mode only.
Health
5, 25, and 50 HP pickups respawn every 25 seconds.

5 HP
Adds 5 HP to your health, but does not restore health past 200 HP.

25 HP
A 25 HP pickup will increase your health by 25 health, but will not exceed 100 HP.

50 HP
A 50 HP pickup will increase your health by 50 health, but will not exceed 100 HP.

Megahealth
Adds 100 HP to your health, but does not restore health past 200 HP. The Megahealth respawns 20 seconds after the carrier's health reaches 100 HP.

Ultrahealth
Adds 100 health points to your current. Max 200 health. Ultrahealth respawns every 40 seconds.
Armors
Amors absorb two-thirds of all the damage you take before it is depleted. All armor pickups respawn every 25 seconds.

Red armor
Adds 150 armor points to your current. Max 175 armor.

Yellow armor
Adds 100 armor points to your current. Max 125 armor.

Green armor
Adds 75 armor points to your current. Max 95 armor.

Armor shard
Adds 5 armor points to your current armor. Max 200 armor.
Powerups

Warshock
Increases weapon damage by four times. It lasts 30 seconds, and respawns 90 seconds after it was last picked up.

Warshell
Decreases damage taken by four times. It lasts 30 seconds, and respawns 90 seconds after it was last picked up.
For more detailed information and player-supplied tips, please visit Warsow Wiki.
