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		<title><![CDATA[Warsow - lade-wswdm1 - [Finished]]]></title>
		<link>http://www.warsow.net/forum/viewtopic.php?id=19365</link>
		<description><![CDATA[The most recent posts in lade-wswdm1 - [Finished].]]></description>
		<lastBuildDate>Mon, 11 May 2009 11:33:12 +0000</lastBuildDate>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101611126#p1101611126</link>
			<description><![CDATA[<p>Revision 2 has now become the new official release of the level. I rushed it out because thelawenforcer asked me if I wanted to include my maps in the community map pack. And since the revisions are much better than the original release I thought it would be better to have Rev2 be in the map pack. So I added and tweaked some additional detail around some of the new item placements and did a final-final build.</p><p>The new official release can be downloaded from <a href="http://www.ladelulaku.com/wswdm1.html">http://www.ladelulaku.com/wswdm1.html</a></p><p>I know there might be some suggestions that I didn&#039;t have time to address or try out, so I&#039;m still going to keep an eye open for further suggestions and feedback, but right now I&#039;m going to let this project rest for a while. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Mon, 11 May 2009 11:33:12 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101611126#p1101611126</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610489#p1101610489</link>
			<description><![CDATA[<div class="quotebox"><cite>aeo wrote:</cite><blockquote><p>I really like it. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />But could you make the glass nopicmip? It&#039;s hard to see what&#039;s glass and what&#039;s not with r_picmip 16.</p></blockquote></div><p><img src="http://www.warsow.net/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /><br />..Done! I was just about to upload Rev2 when i read your post so I made a quick change in the shader file and repacked the .pk3. I hope it helps. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Like I said, here is the second revision. I added another YA as suggested, but I moved the LG to the suggested location of the new YA and placed the YA where the LG used to be. It felt like a more natural location to have it in the center of the room. I also like the added effect of picking up either the LG itself or the ammo on the other side and seeing one or the other behind the glass taunting the player.<br />There are also a few more small health orbs and three extra armor shards in that general area.</p><p>I experimented with placements for an MG spawn and came up with the current setup. It&#039;s well within reach for both the dominant team and the underdog in a TDM situation. The underdog also gets some ammo for it closer to their YA if they need to restock without going to the relatively risky zone where the actual MG spawns.</p><p>Another GL was added in the RA room as well. I think the GL can be really useful for spamming the RA when under attack, but it&#039;s a hard weapon to use effectively in general combat so it&#039;s not completely over-powering that area.</p><p>I hope these changes/additions are for the better. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p><p>Download: <a href="http://www.ladelulaku.com/wswdm1-history.html">http://www.ladelulaku.com/wswdm1-history.html</a></p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Mon, 04 May 2009 21:44:46 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610489#p1101610489</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610447#p1101610447</link>
			<description><![CDATA[<p>I really like it. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /><br />But could you make the glass nopicmip? It&#039;s hard to see what&#039;s glass and what&#039;s not with r_picmip 16.</p>]]></description>
			<author><![CDATA[dummy@example.com (aeo)]]></author>
			<pubDate>Mon, 04 May 2009 17:35:01 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610447#p1101610447</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610381#p1101610381</link>
			<description><![CDATA[<p>oh ok, just need to play it more</p>]]></description>
			<author><![CDATA[dummy@example.com (thelawenforcer)]]></author>
			<pubDate>Sun, 03 May 2009 20:49:26 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610381#p1101610381</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610380#p1101610380</link>
			<description><![CDATA[<div class="quotebox"><cite>thelawenforcer wrote:</cite><blockquote><p>indeed, an MG would be good on this map, and one more weapon spawn wouldnt really hurt. Also, a jumppad or some way to get up to the EB from mid would help alot imo.</p></blockquote></div><p>There is a way... <img src="http://www.warsow.net/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Sun, 03 May 2009 20:41:26 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610380#p1101610380</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610363#p1101610363</link>
			<description><![CDATA[<p>Really nice map. A bit too big though.</p>]]></description>
			<author><![CDATA[dummy@example.com (nazgul)]]></author>
			<pubDate>Sun, 03 May 2009 14:10:10 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610363#p1101610363</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610351#p1101610351</link>
			<description><![CDATA[<p>indeed, an MG would be good on this map, and one more weapon spawn wouldnt really hurt. Also, a jumppad or some way to get up to the EB from mid would help alot imo.</p>]]></description>
			<author><![CDATA[dummy@example.com (thelawenforcer)]]></author>
			<pubDate>Sun, 03 May 2009 11:24:14 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610351#p1101610351</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610346#p1101610346</link>
			<description><![CDATA[<p>You could give the MG to players when they spawn via taget_give.</p>]]></description>
			<author><![CDATA[dummy@example.com (aeo)]]></author>
			<pubDate>Sun, 03 May 2009 10:26:07 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610346#p1101610346</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610323#p1101610323</link>
			<description><![CDATA[<div class="quotebox"><cite>VectorVanDoom wrote:</cite><blockquote><p>with some modifications</p></blockquote></div><br /><p>ofc<br />with a taxi :LD</p>]]></description>
			<author><![CDATA[dummy@example.com (Anthy)]]></author>
			<pubDate>Sat, 02 May 2009 22:27:53 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610323#p1101610323</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610322#p1101610322</link>
			<description><![CDATA[<div class="quotebox"><cite>VectorVanDoom wrote:</cite><blockquote><p>singleplayer map</p></blockquote></div><p>WUT?</p>]]></description>
			<author><![CDATA[dummy@example.com (#Zebus)]]></author>
			<pubDate>Sat, 02 May 2009 22:26:58 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610322#p1101610322</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610321#p1101610321</link>
			<description><![CDATA[<p>last thought is that with some modifications this would also be a great singleplayer map</p>]]></description>
			<author><![CDATA[dummy@example.com (VectorVanDoom)]]></author>
			<pubDate>Sat, 02 May 2009 22:24:44 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610321#p1101610321</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610296#p1101610296</link>
			<description><![CDATA[<div class="quotebox"><cite>Grasli wrote:</cite><blockquote><p>Nice map. Its big for sure. You just need to update it with 0.5 by adding the Machinegun (MG) and maybe MG ammo box as well. And maybe another YA as law said above. Then you&#039;re done. </p><p>And this map is also so good too that it could be made official imo, heh. The same with the other map. The more maps the better, heh <img src="http://www.warsow.net/forum/img/smilies/wink.png" width="15" height="15" alt="wink" /></p></blockquote></div><p>I&#039;ll confess that I haven&#039;t really been keeping up and had to actually download 0.5 to understand what you were talking about. Machinegun looks awesome. \o/<br />Now I&#039;m a little torn. I could see the MG being where I added another PG, but that leaves me with no place to put a second PG (if there needs to be a second one at all).</p><p>Anyway, I&#039;m working on a second revision with another YA and some other changes. Not sure if I&#039;m going to try to incorporate an MG in the mix but it&#039;s worth contemplating. </p><div class="quotebox"><cite>VectorVanDoom wrote:</cite><blockquote><p>- i emphasise to put matter over esthetics as the glass is hardly noticable, even that it can be stood on. either let it appear as theres dust on it, some lit scratches (i could also provide some graffiti to let it look like property damage big_smile) or maybe have some reflection integrated in the texture for more comix feel. to get it even more realistic let it distort the view like looking through water...</p><p>- anyone else missing textures in 0.5t?</p><p>- the small entrance just feels arkward in contrast to the elevator platform. anyway i didnt mean to put a door on the entrance on the bottom, but when its elevated there should be a door, to clearly block that way against players going downwards. it would just be cosmetic.</p><p>+have quad where ya is in the revised version,<br />put the ya back to the foggy area<br />have ra at where quad was<br />because i think that now_ya/ then_would_be_quad location is very neat to defend and to attack, dunno if its central enuf tho</p></blockquote></div><p>If I find the time I&#039;ll look into what could possibly be done with the glass texture. I like the graffiti idea. I&#039;ll think about it.</p><p>I&#039;m not missing any textures. Must be something on your end. Just some random weirdness.</p><p>Ah I see. I kind of like that it&#039;s possible to go down the elevators with a well timed jump though, so I&#039;m not sure I like that idea.</p><p>That could also be a way to do it. I might do a couple of item placement revisions just in case to see what works best in practice.</p><p>But now... ZzzZzzz <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Sat, 02 May 2009 18:00:21 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610296#p1101610296</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610295#p1101610295</link>
			<description><![CDATA[<p>Of course, anyone can use my textures if they wish to, and do whatever they want with them. As long as I&#039;m given credit for my work with something like a link to my website. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /> (The exception being if someone plans on doing something commercial with them, in which case I would demand truckloads of cash dumped on me. <img src="http://www.warsow.net/forum/img/smilies/big_smile.png" width="15" height="15" alt="big_smile" /> (one can dream..))</p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Sat, 02 May 2009 17:46:31 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610295#p1101610295</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610293#p1101610293</link>
			<description><![CDATA[<p>hows the license?<br />Say are other people allowed to use and/or edit your textures?</p>]]></description>
			<author><![CDATA[dummy@example.com (SolidFake)]]></author>
			<pubDate>Sat, 02 May 2009 17:32:38 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610293#p1101610293</guid>
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			<title><![CDATA[Re: lade-wswdm1 - [Finished]]]></title>
			<link>http://www.warsow.net/forum/viewtopic.php?pid=1101610292#p1101610292</link>
			<description><![CDATA[<div class="quotebox"><cite>Hero wrote:</cite><blockquote><p>I want to know how long did you work with this map?<br />This map&#039;s structure is so awesome for dm so it must been take for months! <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p></blockquote></div><div class="quotebox"><cite>.Orange wrote:</cite><blockquote><p>seems to be like 4/5 months</p></blockquote></div><p>It&#039;s hard to estimate because development was stalled during and after the holidays. But it roughly looked like this: Approximately 1 month of work during 2008, then I got distracted in various ways for a while and barely did anything (and by barely I mean nothing at all for long periods.) and then at the beginning of April I resumed the project and it got &quot;finished&quot; on the 29:th. So roughly 2 months total. 4 hours/day on average. So, 160 man-hours total of work would probably be a good estimation. <img src="http://www.warsow.net/forum/img/smilies/smile.png" width="15" height="15" alt="smile" /></p>]]></description>
			<author><![CDATA[dummy@example.com (Ladelulaku)]]></author>
			<pubDate>Sat, 02 May 2009 15:59:13 +0000</pubDate>
			<guid>http://www.warsow.net/forum/viewtopic.php?pid=1101610292#p1101610292</guid>
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