There are currently 102 players online.
 
Warsow


 
 

back[gt] Capture The Flag: Tactics

Forum index
Modifications / Coding
[gt] Capture The Flag: Tactics
MagusZero
Chaotician
(1858 posts)

Like 4 or 8... since more than that would be pretty lame. 8 is probably too much. Or it could be based on mapsize perhaps, though that might be hard to calculate.

Klice

Member
(303 posts)

Teamplay works with the actual system. Just look at woody and og. It is just a matter of time and skill. If two people get to used to play together, there will be gameplay. You can slower the gameplay as you want, if two ppl don't know each others, there'll be no teamplay. It's not because of the game, but because of the players.

Anyway, what I'm afraid of, it's that it becomes like CS game, a camp game. But I wait to try it, to see how it works.

But please, RG for runner :p

crizis

Mad Hatter
(4081 posts)

*BUMB!*

v0.5, re-read the OP for new description, classes and gameplay.

Probably requires 051test mod 5, avail at esport pickup serv.

thelawenforcer

dramallama
(4265 posts)

did the rounds not work properly?

crizis

Mad Hatter
(4081 posts)

thelawenforcer wrote:

did the rounds not work properly?

Not really, no one liked them.

crizis

Mad Hatter
(4081 posts)

edit: See OP for todo list/ideas.

Huksi`

CTF Maniac
(3270 posts)

* Turret health upped to 400

this sucks.

crizis

Mad Hatter
(4081 posts)

Huksi` wrote:

* Turret health upped to 400

this sucks.

See the op todo list about this.

Vic

Member
(4892 posts)

kiki wrote:

thelawenforcer wrote:

did the rounds not work properly?

Not really, no one liked them.

quit the game then tbh

crizis

Mad Hatter
(4081 posts)

Vic wrote:

kiki wrote:

thelawenforcer wrote:

did the rounds not work properly?

Not really, no one liked them.

quit the game then tbh

Well, rounds, ctf and long respawn times just don't play well together.

Huksi`

CTF Maniac
(3270 posts)

* Make grunt drop GA if it doesn't have enough armor for Ya

how about just GA drop with classaction2? :)

crizis

Mad Hatter
(4081 posts)

Well, no other reasoning than trying to keep class usage as simple as possible. I'll consider it, if engineer gets two class actions anyway.

goochie


(4219 posts)

Medic should be able to heal his mates with LG, not by dropping health. :D

thelawenforcer

dramallama
(4265 posts)

goochie wrote:

Medic should be able to heal his mates with LG, not by dropping health. :D

nah, this way u can have a stash of health hidden somewhere, but if it gets discovered, enemies can steal it :P

crizis

Mad Hatter
(4081 posts)

thelawenforcer wrote:

goochie wrote:

Medic should be able to heal his mates with LG, not by dropping health. :D

nah, this way u can have a stash of health hidden somewhere, but if it gets discovered, enemies can steal it :P

This causes some funny situations sometimes when enemy steals your droppings :) I accidentaly dropped YA to woody's face, it was quite lol.

goochie


(4219 posts)

thelawenforcer wrote:

goochie wrote:

Medic should be able to heal his mates with LG, not by dropping health. :D

nah, this way u can have a stash of health hidden somewhere, but if it gets discovered, enemies can steal it :P

teamplay > gimmicks

following mate who has quad, healing him with lg > dropping health in some corner, then FFA

jal

master of the universe
(10599 posts)

goochie wrote:

Medic should be able to heal his mates with LG, not by dropping health. :D

ET ways > * :)

goochie


(4219 posts)

Yes, we might just aswell remove dash & wj and add some nazis and machineguns then.

thelawenforcer

dramallama
(4265 posts)

why is that a gimmick?

how is chasing someone with an lg more teamplay than dropping health for him?

i always found that the way that it was done in tf2 was rather messy.

slugear

Member
(200 posts)

looking forward to see some strogg nazis and allied GDF.... what?
anyway combination of both would be nice; entity dropping + adding stats with gun


Scroll to top



RSSRSSRSSRSS

Copyright © 2013 Chasseur De Bots

Warsow in social media



Warsow is an indie game developed by group of hobbyists. Please consider giving us a small donation: