There are currently 115 players online.
 
Warsow


 
 

back[bomb]emtown

Forum index
Mapping
[bomb]emtown
Posted by
Post Scroll to bottom
m0t0

Member
(840 posts)

Emtown is back and its better than ever.This current release is final.Still has some bugs but since pk3 size is so big im not gonna fix them unless someone finds something really disturbing there.Im kinda happy how it looks atm but not satisfied..Someone probably disagrees with me in this but myself I like the Coherent style that i was able to produce here.Where im not really satisfied is the work ethics I got while making this map and in the creation process because I believe if I had build this bit differently I coulve made it about 2x faster and quality would have been better.

Anyway I think this map works best in 5on5 so getting most out of this map I advice you to play it on pickup or on clanwar.

And in the end I have to thank w§w devteam especially crizis and anthy. Crizis should get some huge credits from this one since he helped me to fix bugs game me billion advice and opinions.Also everyone in #mod and #wsw.mapping.+Huksi and koochi for betatesting this map.

Pics:

http://files.myopera.com/Vinsk1/albums/5879092/wsw_110118_131222.jpg



http://files.myopera.com/Vinsk1/albums/5879092/wsw_110118_131331.jpg



http://files.myopera.com/Vinsk1/albums/5879092/wsw_110118_131400.jpg



http://files.myopera.com/Vinsk1/albums/5879092/wsw_110118_131516.jpg

Dl:http://padpork.warsow-esport.net/files/m0t0/map_emtown_006.pk3 (also @esport servers)

hf!

learn_more

Member
(3312 posts)

nice map!

see here for the new textures

they are in no way mine, i just copied em from downtown :)

and nice minimap also btw

glazs
Member
(181 posts)

Played today.
Gameplay really good. Easy fast movement, whee!

0x557A

Member
(1137 posts)

just played it on kiki's public and the gameplay is just amazing.

Koochi

Member
(935 posts)

lokirulez
Member
(1178 posts)

The gameplay is idd really good.

I spotted a bug of some sorts. The skybox near the stairs from spot A to upper room is very low. You can't spam nades there. They vanish in the skybbox.

Demo: http://lokirulez.de/warsow/demos/emtown ... kybox.wd11

m0t0

Member
(840 posts)

yeah thats gonna be changed in next version

VectorVanDoom
(updated Today 13:37)
(1990 posts)

lokirulez wrote:

The gameplay is idd really good.
[...]

m0t0 wrote:

yeah thats gonna be changed in next version

:/

Anthy

Member
(1566 posts)

hmm
played some games on it and i have to say that defending is way too easy.
I know the point of b&d is defending so maps like reactors and shepas works great but on this map its kinda annoying. Atm there are like 3 ways to reach one of the bomb spots and you can easy spam all of them.
Some parts of map needs scalefix

m0t0

Member
(840 posts)

bump!
new version http://padpork.warsow-esport.net/files/ ... wn_002.pk3

small changes here and there:
- area next to defspawn has more space now
-route to B is improved
-added some boxes
-skybrush is higher now at A
http://files.myopera.com/Vinsk1/albums/ ... w00744.jpg

Huksi`

CTF Maniac
(3269 posts)

Anthy wrote:

hmm
Atm there are like 3 ways to reach one of the bomb spots and you can easy spam all of them.

It's not a problem. You just need to attack differently.

Anthy

Member
(1566 posts)

maybe lets just teleport to the bomb spot instead of using one o 3 ways to reach them ?
that would be rly usefull on map where 3 gl were enough to spam and stop enemies.

Huksi`

CTF Maniac
(3269 posts)

Anthy wrote:

maybe lets just teleport to the bomb spot instead of using one o 3 ways to reach them ?
that would be rly usefull on map where 3 gl were enough to spam and stop enemies.

Both teams have equal chances to defend and attack as much.

RimoL
Member
(2360 posts)

well, not really, because you switch sides after 15 rounds so it could be 15-0 at that point so you don't get to play the other side much.

VectorVanDoom
(updated Today 13:37)
(1990 posts)

Cervix wrote:

well, not really, because you switch sides after 15 rounds so it could be 15-0 at that point so you don't get to play the other side much.

that is ok, init? in cs pubs you dont switch teams automaticly anyhow. and if its 15:0 you still have the chance to turn the tides to a 15:17 if its really a ballance problem.

m0t0

Member
(840 posts)

Its not really def map imo altho defending A bomb site is bit too easy now.

RimoL
Member
(2360 posts)

VectorVanDoom wrote:

Cervix wrote:

well, not really, because you switch sides after 15 rounds so it could be 15-0 at that point so you don't get to play the other side much.

that is ok, init? in cs pubs you dont switch teams automaticly anyhow. and if its 15:0 you still have the chance to turn the tides to a 15:17 if its really a ballance problem.

hmm, making such comeback is really unlikely imo, bcus its over if you loose only one more

VectorVanDoom
(updated Today 13:37)
(1990 posts)

Cervix wrote:

VectorVanDoom wrote:

Cervix wrote:

well, not really, because you switch sides after 15 rounds so it could be 15-0 at that point so you don't get to play the other side much.

that is ok, init? in cs pubs you dont switch teams automaticly anyhow. and if its 15:0 you still have the chance to turn the tides to a 15:17 if its really a ballance problem.

hmm, making such comeback is really unlikely imo, bcus its over if you loose only one more

yeah, but that could happen after 30 rounds, like 16:14, thats fair enuf

to the map, imho B spot is far too small atm, thats why its easy to defend and best srtat is to stay there, so att will run to B and if they have enuf time they can block the entrances or simply spam the bombspot with nades

hhhhhhhhhh

Member
(2487 posts)

WHat is nice in cs and css is that you play all 30 rounds. So even once a team reaches the 16 round winmark they finish till all 30 rounds have been played

clownfart

aka simon
(1024 posts)

hhhhhhhhhh wrote:

WHat is nice in cs and css is that you play all 30 rounds. So even once a team reaches the 16 round winmark they finish till all 30 rounds have been played

Depends on the league rules, like for ranking teams by rpi. In playoffs or tournaments that's not done.


Scroll to top



RSSRSSRSSRSS

Copyright © 2013 Chasseur De Bots

Warsow in social media



Warsow is an indie game developed by group of hobbyists. Please consider giving us a small donation: