Q2/WSW engine entity tutorial wanted
Hello wisers. Can anyone of you point me to some tutorial about
quake engines entities? I know it's map object that practiclly can
by anything. I'd like to know these things from two sides:
1. How to control it - is it a weapon, pushbutton, teleoprt, is it droppable, respawnable etc.,
2. How to add them to game - spawn it as a (box)-model, add texture to it, add light, add speed so it can go up/down, add flag that it stays down etc.
I do reverse-engineering in WSW code but it would be A LOT easier if I can read it in some human language ;) Thanks in advance.
BTW. Quake engine number (id Tech X) doesn't matter a lot - if you have any articles of these please share.
1. How to control it - is it a weapon, pushbutton, teleoprt, is it droppable, respawnable etc.,
2. How to add them to game - spawn it as a (box)-model, add texture to it, add light, add speed so it can go up/down, add flag that it stays down etc.
I do reverse-engineering in WSW code but it would be A LOT easier if I can read it in some human language ;) Thanks in advance.
BTW. Quake engine number (id Tech X) doesn't matter a lot - if you have any articles of these please share.
for q2, have a look here http://webadvisor.aupr.edu/noc/CodingTutorials.htm
http://www.quakesrc.org is pretty good for searching lol :>
http://www.quakesrc.org is pretty good for searching lol :>
Thank you imhotep! Really nice page for q2. That's what I needed.
lol @ your avatar ;)
I search for this topic few times a week so I'd suggest it may be
sticky with imhoptep's links. Thanks again.
imhotep wrote:
for q2, have a look here http://webadvisor.aupr.edu/noc/CodingTutorials.htm
http://www.quakesrc.org is pretty good for searching lol :>
Uhhh...it's offline, what the hell?
I noticed it was down quite a few times so i saved it to disk!
:)
wget --wait=5 -r -p -U Mozilla http://webadvisor.aupr.edu/noc/CodingTutorials.htm
wget --wait=5 -r -p -U Mozilla http://webadvisor.aupr.edu/noc/CodingTutorials.htm
The code tutorials site is up from here. Quake standard groups is
dead, tho.

