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back[GT] DRACE : Duel race

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[GT] DRACE : Duel race
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jerms
Member
(727 posts)

Hi,

Link : [url=http://jmuhr.free.fr/Warsow/progs/GT_drace_109.pk3]==> GT_DRACE_109.pk3

Koochi

Member
(935 posts)

good job !

hope to see it on competitions

ETR

Member
(2908 posts)

DaL00sa

Member
(207 posts)

Nice webpage.
Very interesting stuff there

But I´m not able to download your Drace-map,...

jerms
Member
(727 posts)

thx, i have some bugs that i need to fix.

The first round seems to be fucked up, once the first wins the second spec and then the game is OK, points are well given etc...
the other thing is that i get some Draw round and then we are sometimes 3 in race :/

And i will block the players some seconds like in bomb at the beginning of each round.

If you have other remarks let me now

DaL00sa

Member
(207 posts)

If we can´download your map it i snot possible to try something and give you remarks ,...

jerms
Member
(727 posts)

but you can play this GT with any map you want, you dont need to have DRACE maps. I put cwrace2 & 3 as default map in the config file, those maps are in the custom map pack.

jerms
Member
(727 posts)

1.03 changes :
First round seems to be ok now
The command racerestart is disabled during the race, just allowed during the warmup
Players are frozen 3 sec at the beginning of each round.

Link @ first post updated.

zolex

Member
(379 posts)

jihnsius

<3<#<3
(595 posts)

It's like American Gladiators.

jerms
Member
(727 posts)

Bug corrected, now when a player dies and the other ends the race just after it doesnt crash the GT anymore.
I have included a HUD based on Default one, just to have the speedmeter in the middle of the screen and the warmup clock displayed in race mode.

Thanks to DrahtMaul who help me to make that target_give working in warmup by recoding the entity in AS.

Have Fun, and if some Race Admins want to host a DRACE server

jerms
Member
(727 posts)

ok new question, is it possible in a GT not to display de weapons stats and the and of the match ?
Cause for DRACE weap stats aren't usefull
i found void CG_SC_PrintPlayerStats in cg_cmds.c, is this automatically called at the end of game ?

thx,
Jerm's

jal

master of the universe
(10599 posts)

Nope, cgame does that. But, what does it matter if it shows them even if they aren't useful?

jerms
Member
(727 posts)

it just shows and empty board, and was wondering if I can easily remove it.

thx

jerms
Member
(727 posts)

New version :
- bug fix
- resetcam command added
- topscore command added
- topscore displayed at the end of the match

link updated in first post

Hero

Kiddy-ho!
(981 posts)

jerms
Member
(727 posts)

The "callvote draw" added, when both players are blocked and nobody wants to kill himself )

jerms
Member
(727 posts)

1.09
- bug fix
- gravity resets when changing map
- CVAR g_drace_max_victories added. Defines the max successive victories for a player. when reached the player is added to the challengers queue. 0 to disable.
- callvote max_victories to change CVAR g_drace_max_victories during the match
- max_victories command added, to display the current g_drace_max_victories value.

Mef!sto

Member
(529 posts)

good stuff getting better
nice


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