[HOW TO] Setting up Mumble positional audio on Warsow
Warsow Mumble Mod for Warsow 0.5
Binaries for Linux32 and 64 bit and source for Windows and Linux:
http://www.filefront.com/14438051/warso ... 093108.zip
Guwashi will make Binaries for Windows soon.
Binaries for Linux32 and 64 bit and source for Windows and Linux:
http://www.filefront.com/14438051/warso ... 093108.zip
Guwashi will make Binaries for Windows soon.
If it's implemented in 0.51 it actually should work on Pure
servers.
I wonder if they will make a server side cvar for it or just leave it as it is.
I wonder if they will make a server side cvar for it or just leave it as it is.
The wiki page needs to be updated with the recent information.
So the mod was dropped as it's implemented in Warsow 0.51 anyway?
So the mod was dropped as it's implemented in Warsow 0.51 anyway?
How to setup Mumble and Warsow to enable positional sound on Warsow
0.6+.
1. Install latest Mumble and Warsow
http://mumble.sourceforge.net/
http://www.warsow.net/download
2. Mumble settings
First, click "Advanced" on left bottom of configuration dialog. Then click "Audio Output" and "Positional Audio".

And click "Plugins", "Link to Game Transmit Position" and "Link v1.2.0".

See also this page.
3. Warsow settings
Open concole and type
4. Connect to Mumble server
5. Connect to Warsow server
6. Have Fun
1. Install latest Mumble and Warsow
http://mumble.sourceforge.net/
http://www.warsow.net/download
2. Mumble settings
First, click "Advanced" on left bottom of configuration dialog. Then click "Audio Output" and "Positional Audio".
And click "Plugins", "Link to Game Transmit Position" and "Link v1.2.0".
See also this page.
3. Warsow settings
Open concole and type
cl_mumble 1
4. Connect to Mumble server
5. Connect to Warsow server
6. Have Fun
Current mumble versions have extended pos audio (I think since
1.2.0!?) with more infos.
The linking should, if not done already, be updated to also set context string etc. With the context string it will also consider the context, aka the server you're on, so players on multiple servers won't hear each other positioned while they should not.
The linking should, if not done already, be updated to also set context string etc. With the context string it will also consider the context, aka the server you're on, so players on multiple servers won't hear each other positioned while they should not.

