why you chose/prefer warsow over other games?
Topic says it all
By myself I really love this game and been holding on it now like 5 years and haven't let it go, yet. Basically its movement, which is better than any other games and all different things you can do in game. Trick possibilities are like endless if you are creative Now I want you to tell your story and why you are still playing warsow and whats ur favorite things in the game.
By myself I really love this game and been holding on it now like 5 years and haven't let it go, yet. Basically its movement, which is better than any other games and all different things you can do in game. Trick possibilities are like endless if you are creative Now I want you to tell your story and why you are still playing warsow and whats ur favorite things in the game.
because of the awesome movement sys..it s actually the only reason
not to play other quake'ish games instead, this is the basic which
makes wsw better than those. There u've also got the cause for my
ctf love and bomb hate – imo movement just plays a far too minor
role in the last mentioned gt, so it lacks the aspect i play and
love warsow for.
What you guys said basically. The movement is amazing. And then
they introduced gametype scripting, and have been constantly
improving the graphics. It's pretty much great all-around as far as
I'm concerned.
game mechanics like the movement
the open development of wsw
partially the community
it's interesting to map for it
the open development of wsw
partially the community
it's interesting to map for it
Because i could just unzip and play, and it looked competitive and
funny (unlike
q4-fps-eating-omg-so-cool-looking-gfx/shadows/animation-shit that
you have to disable anyway + 2 rivaling mods or
q3-install-this-extract-that-dont-start-a-detached-game-anyway)
Because it fit on my 128 mb stick.
Because i saw commited people who share the great idea to make a competitive and free game.
And it kept me playing, learning and improving movement, improving my killing-skills.
Kept me... wondering why i still play while many things i held for good fall apart.
While it is fps eating now and there are 2*X different folders which you have to know, while there are now 2 different movements which is unique in so called competitive games, while there is a so called promod made by one developer who calls warsow a piece of shit (though his changes are laughably minor but still utter shit imo), while there are now grafity and posters on the walls, red,blue,green,purple lights and invisible walls in dm5, walljump animation, cartoon smoke, stars on lg, blinking lights, and other stuff which is as competitive as bling-bling in a race-car, while the game being free and done for free today seems to make you unfree in weather you want to like/accept something or not, the pure i-do-sth-for-free is justification enough to do it and to expect everyone to love it.
So, Nevertheless, thanks to Solomonk jal vic and all others who made me play this game, and i desire the best for its future.
Because it fit on my 128 mb stick.
Because i saw commited people who share the great idea to make a competitive and free game.
And it kept me playing, learning and improving movement, improving my killing-skills.
Kept me... wondering why i still play while many things i held for good fall apart.
While it is fps eating now and there are 2*X different folders which you have to know, while there are now 2 different movements which is unique in so called competitive games, while there is a so called promod made by one developer who calls warsow a piece of shit (though his changes are laughably minor but still utter shit imo), while there are now grafity and posters on the walls, red,blue,green,purple lights and invisible walls in dm5, walljump animation, cartoon smoke, stars on lg, blinking lights, and other stuff which is as competitive as bling-bling in a race-car, while the game being free and done for free today seems to make you unfree in weather you want to like/accept something or not, the pure i-do-sth-for-free is justification enough to do it and to expect everyone to love it.
So, Nevertheless, thanks to Solomonk jal vic and all others who made me play this game, and i desire the best for its future.
Never-mind wrote:
Because i could just unzip and play, and it looked competitive and funny (unlike q4-fps-eating-omg-so-cool-looking-gfx/shadows/animation-shit that you have to disable anyway + 2 rivaling mods or q3-install-this-extract-that-dont-start-a-detached-game-anyway)
Because it fit on my 128 mb stick.
Because i saw commited people who share the great idea to make a competitive and free game.
And it kept me playing, learning and improving movement, improving my killing-skills.
Kept me... wondering why i still play while many things i held for good fall apart.
While it is fps eating now and there are 2*X different folders which you have to know, while there are now 2 different movements which is unique in so called competitive games, while there is a so called promod made by one developer who calls warsow a piece of shit (though his changes are laughably minor but still utter shit imo), while there are now grafity and posters on the walls, red,blue,green,purple lights and invisible walls in dm5, walljump animation, cartoon smoke, stars on lg, blinking lights, and other stuff which is as competitive as bling-bling in a race-car, while the game being free and done for free today seems to make you unfree in weather you want to like/accept something or not, the pure i-do-sth-for-free is justification enough to do it and to expect everyone to love it.
So, Nevertheless, thanks to Solomonk jal vic and all others who made me play this game, and i desire the best for its future.
ermmmmm, I'm confused, do you like warsow now or not XD
SolidFake wrote:
Never-mind wrote:
Because i could just unzip and play, and it looked competitive and funny (unlike q4-fps-eating-omg-so-cool-looking-gfx/shadows/animation-shit that you have to disable anyway + 2 rivaling mods or q3-install-this-extract-that-dont-start-a-detached-game-anyway)
Because it fit on my 128 mb stick.
Because i saw commited people who share the great idea to make a competitive and free game.
And it kept me playing, learning and improving movement, improving my killing-skills.
Kept me... wondering why i still play while many things i held for good fall apart.
While it is fps eating now and there are 2*X different folders which you have to know, while there are now 2 different movements which is unique in so called competitive games, while there is a so called promod made by one developer who calls warsow a piece of shit (though his changes are laughably minor but still utter shit imo), while there are now grafity and posters on the walls, red,blue,green,purple lights and invisible walls in dm5, walljump animation, cartoon smoke, stars on lg, blinking lights, and other stuff which is as competitive as bling-bling in a race-car, while the game being free and done for free today seems to make you unfree in weather you want to like/accept something or not, the pure i-do-sth-for-free is justification enough to do it and to expect everyone to love it.
So, Nevertheless, thanks to Solomonk jal vic and all others who made me play this game, and i desire the best for its future.
ermmmmm, I'm confused, do you like warsow now or not XD
love is strange feeling.. u can love and hate something at the same time.
fun and hard for non quake players movement
ammo system (weak - strong)
futuristic-cartoon-colorful-unique environment
awesome gameplay & gametypes
community
thats all why i loved warsow at the beginning, now i cant write anything positive
ammo system (weak - strong)
futuristic-cartoon-colorful-unique environment
awesome gameplay & gametypes
community
thats all why i loved warsow at the beginning, now i cant write anything positive

