Linux : no fullscreen with OpenBox
Hello,
Using Warsow 0.62 with OpenBox 3.4 (on Ubuntu). The problem doesn't happen on same PC when using GNOME. The problem didn't happen at the time I used Warsow 0.5, although it may rather be related to OpenBox being older than 3.4 (I can't confirm this).
Problem is simple : I can't run Warsow in fullscreen in OpenBox. When trying to force fullscreen mode (setting it in the graphic options, in the cfg file), it stays in windowed mode.
I've had the problem for monthes (i put a message in the troubleshooting forum) but I may have found why just today. According to its wiki, OpenBox 3.4 added some fixes for legacy fullscreen apps not displaying correctly. It seems that to avoid bugs, OpenBox forces fullscreen apps that don't use "EWMH fullscreen hints" to force display in a window (EWMH = Extended Window Manager Hints).
Does Warsow use these "hints" (if it does, the problem then comes from something else)? if not, can this be added in a future version?
Using Warsow 0.62 with OpenBox 3.4 (on Ubuntu). The problem doesn't happen on same PC when using GNOME. The problem didn't happen at the time I used Warsow 0.5, although it may rather be related to OpenBox being older than 3.4 (I can't confirm this).
Problem is simple : I can't run Warsow in fullscreen in OpenBox. When trying to force fullscreen mode (setting it in the graphic options, in the cfg file), it stays in windowed mode.
I've had the problem for monthes (i put a message in the troubleshooting forum) but I may have found why just today. According to its wiki, OpenBox 3.4 added some fixes for legacy fullscreen apps not displaying correctly. It seems that to avoid bugs, OpenBox forces fullscreen apps that don't use "EWMH fullscreen hints" to force display in a window (EWMH = Extended Window Manager Hints).
Does Warsow use these "hints" (if it does, the problem then comes from something else)? if not, can this be added in a future version?
Hi
Warsow partly supports the EWMH standard but I'm not sure if it does correctly tell the window manager that it does.
I think I'll look into the issue this weekend.
Warsow partly supports the EWMH standard but I'm not sure if it does correctly tell the window manager that it does.
I think I'll look into the issue this weekend.
That's great. If you need some feedback for testing, let me know.
I couldn't fix the bug yet but i have a workaround for you.
There is a little command line utility called wmctrl used to control the window manager.
Start warsow and then type
into a terminal to find out which id the warsow window has for example 0x01200004 and then use
to make Warsow fullscreen
If you are sure that you only have one window with Warsow in the title you can simply use
PS: In case you didn't know yet you don't have to switch to a virtual terminal since you should be able to tab out of Warsow even if it is fullscreen
There is a little command line utility called wmctrl used to control the window manager.
Start warsow and then type
wmctrl -l
into a terminal to find out which id the warsow window has for example 0x01200004 and then use
wmctrl -i -r 0x01200004 -b add,fullscreen
to make Warsow fullscreen
If you are sure that you only have one window with Warsow in the title you can simply use
wmctrl -r Warsow -b add,fullscreen
PS: In case you didn't know yet you don't have to switch to a virtual terminal since you should be able to tab out of Warsow even if it is fullscreen
Well, it doesn't work.
I launched Warsow and typed wmctrl -r Warsow -b add,fullscreen in a terminal: nothing seemed to happen. I went in the graphic options, choosed "fullscreen: yes" and applied but the problem is still the same: Warsow tries to switch to fullscreen and reverts back to windows mode immediately.
After quitting Warsow, I saw that my Chromium window (which I kept open in another virtual desktop to see your commands) had been switched to fullscreen. I guess wmctrl mistook it for Warsow (maybe because it was the only window in the first desktop).
So I started again, this time by getting the Warsow window ID and using your first command (wmctrl -i -r 0x02a00005 -b add,fullscreen). There, I guess the Warsow window was well identified by wmctrl as it switched fullscreen as soon as I typed the command but it reverted immediately back to windowed mode, like when I go in the graphic settings and select "fullscreen: yes".
I launched Warsow and typed wmctrl -r Warsow -b add,fullscreen in a terminal: nothing seemed to happen. I went in the graphic options, choosed "fullscreen: yes" and applied but the problem is still the same: Warsow tries to switch to fullscreen and reverts back to windows mode immediately.
After quitting Warsow, I saw that my Chromium window (which I kept open in another virtual desktop to see your commands) had been switched to fullscreen. I guess wmctrl mistook it for Warsow (maybe because it was the only window in the first desktop).
So I started again, this time by getting the Warsow window ID and using your first command (wmctrl -i -r 0x02a00005 -b add,fullscreen). There, I guess the Warsow window was well identified by wmctrl as it switched fullscreen as soon as I typed the command but it reverted immediately back to windowed mode, like when I go in the graphic settings and select "fullscreen: yes".
Ok sorry about that. I had already partly fixed the issue without
noticing.
The good news is i've now completely fixed it!
Do you know how to apply a patch and compile warsow? And if you don't what system do you use?
I'll try to compile it for you.
The good news is i've now completely fixed it!
Do you know how to apply a patch and compile warsow? And if you don't what system do you use?
I'll try to compile it for you.
We'll, I've compiled stuff in the past but I'm not a specialist in
that area.
I may need a few tries to find the correct dependencies needed and might be stuck if I encounter a compilation error.
Also, I've never applied a patch to source code but if you give me indications, I can try.
I use Ubuntu "Natty" 11.04 64 bits.
I may need a few tries to find the correct dependencies needed and might be stuck if I encounter a compilation error.
Also, I've never applied a patch to source code but if you give me indications, I can try.
I use Ubuntu "Natty" 11.04 64 bits.
The fact that you are on Ubuntu should hopefully make this
easy.
1. Run sudo apt-get build-dep warsow
2. Download the Warsow 0.62 SDK
3. Download this patch: http://pastebin.com/fQbzCurR
4. Rename it to warsowopenboxfs.patch (isn't necessary but looks better
5. Unzip the sdk into a folder like wsw062sdk and move warsowopenboxfs.patch into wsw062sdk/source/unix
6. Run
7. Run
You now should have a warsow.x86_64 binary in wsw062sdk/source/release.
Backup your old warsow.x86_64 binary from your warsow install and copy the new one there.
If nothing went wrong you now should be able to run Warsow fullscreen in Openbox
1. Run sudo apt-get build-dep warsow
2. Download the Warsow 0.62 SDK
3. Download this patch: http://pastebin.com/fQbzCurR
4. Rename it to warsowopenboxfs.patch (isn't necessary but looks better
5. Unzip the sdk into a folder like wsw062sdk and move warsowopenboxfs.patch into wsw062sdk/source/unix
6. Run
patch -p2 < warsowopenboxfs.patchin wsw062sdk/source/unix
7. Run
make clientin wsw062sdk/source
You now should have a warsow.x86_64 binary in wsw062sdk/source/release.
Backup your old warsow.x86_64 binary from your warsow install and copy the new one there.
If nothing went wrong you now should be able to run Warsow fullscreen in Openbox
When I try to patch the source, I get the following error:
I'm not sure which file it refers to: unix_glx.c has a little less than 947 lines and in your patch, it's an empty line inside some comments…
If I understand correctly the syntax of the patch files, it replaces the lines beginning with '-' in the sourcecode with the ones beginning with a '+', thus there shouldn't be blank lines in the patch? Should I try to remove them with a simple find/replace in my texteditor or can you send a fixed version to pastebin?
EDIT: well, I tried to remove the empty lines, patch the source and compile it. It went fine. If I start Warsow with the new binary, it can switch to fullscreen (good news!).
Now, I have another problem: as soon as I try to enter a map (tried to create a local game for testing), it quits with "ERROR: Received signal 11". It happens also with the original binary, so it doesn't seem to come from your patch. I'll investigate and eventually open a new bug report.
Thanks a lot for the fix.
patching file unix_glw.c
patch: **** malformed patch at line 947:
I'm not sure which file it refers to: unix_glx.c has a little less than 947 lines and in your patch, it's an empty line inside some comments…
If I understand correctly the syntax of the patch files, it replaces the lines beginning with '-' in the sourcecode with the ones beginning with a '+', thus there shouldn't be blank lines in the patch? Should I try to remove them with a simple find/replace in my texteditor or can you send a fixed version to pastebin?
EDIT: well, I tried to remove the empty lines, patch the source and compile it. It went fine. If I start Warsow with the new binary, it can switch to fullscreen (good news!).
Now, I have another problem: as soon as I try to enter a map (tried to create a local game for testing), it quits with "ERROR: Received signal 11". It happens also with the original binary, so it doesn't seem to come from your patch. I'll investigate and eventually open a new bug report.
Thanks a lot for the fix.
Sorry for the trouble i guess the empty lines got added when i
copied the patch to pastebin.
Error: Received signal 11 is pretty general. You should create a log and paste it here.
This should be the easiest way of doing it
Error: Received signal 11 is pretty general. You should create a log and paste it here.
This should be the easiest way of doing it
./warsow > warsow.log 2>&1
The crash only happens when I start a local game (when it starts
the server locally). If I join a remote server, Warsow works fine.
I've found a few reports saying that Warsow server crashes on Linux
64 bits (which is the case for me) so I guess this is a known bug
that may already be patched in a yet to be released version?
Anyway, if it can help, here is the log after I run Warsow, select "start local game", select the map and click start. It crashes before entering the game :
Anyway, if it can help, here is the log after I run Warsow, select "start local game", select the map and click start. It crashes before entering the game :
Added pk3 file /usr/share/games/warsow/basewsw/data0_06.pk3 (1201 files)
Added pk3 file /usr/share/games/warsow/basewsw/data0_06_001.pk3 (22 files)
Added pk3 file /usr/share/games/warsow/basewsw/data0_06pure.pk3 (1813 files)
Added pk3 file /usr/share/games/warsow/basewsw/data1_06.pk3 (4 files)
Added pk3 file /usr/share/games/warsow/basewsw/data1_06pure.pk3 (9 files)
Added pk3 file /usr/share/games/warsow/basewsw/editortextures.pk3 (22 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wamphi1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wamphi2.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wbomb1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wbomb2.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wbomb3.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wbomb4.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wbomb5.pk3 (4 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wca1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wca1_001.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wca2.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wca3.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf1_001.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf2.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf3.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf4.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf5.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wctf6.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wda1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wda2.pk3 (4 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wda3.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wda4.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm1.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm10.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm11.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm12.pk3 (4 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm13.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm14.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm15.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm18.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm19.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm19_001.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm2.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm20.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm3.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm4.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm5.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm5_001.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm6.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm6_001.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm7.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm8.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/map_wdm9.pk3 (2 files)
Added pk3 file /usr/share/games/warsow/basewsw/models_nate.pk3 (22 files)
Added pk3 file /usr/share/games/warsow/basewsw/modules_06.pk3 (16 files)
Added pk3 file /usr/share/games/warsow/basewsw/modules_06_001.pk3 (15 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_36.pk3 (30 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_baxandall.pk3 (28 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_billboard.pk3 (32 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_blx.pk3 (333 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_blxbis.pk3 (116 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_bricks.pk3 (15 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_cha0swsw.pk3 (94 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_cleansurface.pk3 (15 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_concrete.pk3 (41 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_decals.pk3 (78 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_env1.pk3 (111 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_etr.pk3 (6 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_exwsw.pk3 (197 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_factory.pk3 (94 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_format.pk3 (23 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_glass.pk3 (3 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_grates.pk3 (14 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_hazelh.pk3 (94 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_hexagons.pk3 (50 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_jewels.pk3 (10 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_lights.pk3 (82 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_melee.pk3 (12 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_metal.pk3 (65 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_nature.pk3 (9 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_neon.pk3 (6 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_plastic.pk3 (20 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_refly.pk3 (52 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_russus.pk3 (11 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_sky.pk3 (14 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_solidfake.pk3 (10 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_supersymmetry.pk3 (17 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_terrain.pk3 (24 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_tiles.pk3 (18 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_window.pk3 (13 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_wood.pk3 (20 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_wsw_cave1.pk3 (27 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_wsw_city1.pk3 (146 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_wsw_flareshalos.pk3 (25 files)
Added pk3 file /usr/share/games/warsow/basewsw/tex_zone_neutre.pk3 (11 files)
Using /home/terzag/.warsow-0.6 for writing
Executing: default.cfg
Executing: config.cfg
Couldn't execute: autoexec.cfg
fs_basepath is write protected.
fs_usehomedir is write protected.
Hostname: conurb
IP: 127.0.1.1
------- angel script initialization -------
Loading angelwrap module.
Initializing Angel Script
Initialization of angelwrap successful
------------------------------------
Game running at 62 fps. Server transmit at 20 pps
Console initialized.
----- R_Init -----
Using libGL.so.1 for OpenGL...Display initialization
..XFree86-VidMode Extension Version 2.2
..Got colorbits 24, depthbits 24, stencilbits 8
1440x900 -> 1440x900: 0
1440x900 -> 1600x1200: 160
1440x900 -> 1600x900: 0
1440x900 selected
...setting fullscreen mode 18:
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: ATI Radeon HD 5700 Series
GL_VERSION: 4.1.10665 Compatibility Profile Context
GL_EXTENSIONS: GL_AMDX_debug_output GL_AMDX_vertex_shader_tessellator GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_stencil_export GL_AMD_shader_trace GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_vertex_shader_tessellator GL_ARB_ES2_compatibility GL_ARB_blend_func_extended GL_ARB_color_buffer_float GL_ARB_copy_buffer GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_explicit_attrib_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_map_buffer_range GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_provoking_vertex GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_separate_shader_objects GL_ARB_shader_bit_encoding GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirrored_repeat GL_ARB_texture_muess GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
GLW_EXTENSIONS: GLX_ARB_create_context GLX_ARB_create_context_profile GLX_ARB_get_proc_address GLX_ARB_multisample GLX_EXT_import_context GLX_EXT_visual_info GLX_EXT_visual_rating GLX_MESA_swap_control GLX_NV_swap_group GLX_OML_swap_method GLX_SGI_make_current_read GLX_SGI_swap_control GLX_SGI_video_sync GLX_SGIS_multisample GLX_SGIX_fbconfig GLX_SGIX_pbuffer GLX_SGIX_swap_barrier GLX_SGIX_swap_group GLX_SGIX_visual_select_group GLX_EXT_texture_from_pixmap
GL_MAX_TEXTURE_SIZE: 16384
GL_MAX_TEXTURE_UNITS: 8
GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
GL_MAX_3D_TEXTURE_SIZE: 8192
GL_MAX_TEXTURE_MAX_ANISOTROPY: 16
GL_MAX_VARYING_FLOATS: 128
mode: 18, fullscreen, widescreen
CDS: enabled
picmip: 0
texturemode: GL_LINEAR_MIPMAP_LINEAR
anisotropic filtering: 4
vertical sync: enabled
multitexture: enabled
compiled_vertex_array: enabled
vertex_buffer_object: enabled
texture3D: enabled
draw_range_elements: enabled
occlusion_query: enabled
framebuffer_object: enabled
texture_env_add: enabled
texture_env_combine: enabled
texture_compression: disabled
texture_edge_clamp: enabled
texture_filter_anisotropic: enabled
texture_cube_map: enabled
bgra: enabled
depth_texture: enabled
shadow: enabled
generate_mipmap: enabled
texture_non_power_of_two: enabled
vertex_shader: enabled
fragment_shader: enabled
shader_objects: enabled
shading_language_100: enabled
GLSL: enabled
swap_control: enabled
----- finished R_Init -----
Unknown command "menu_main"
Opening UDP/IP socket: *:0
Opening UDP/IPv6 socket: *:0
Initializing Shaders:
...loading 'scripts/36.shader'
...loading 'scripts/alley.shader'
...loading 'scripts/ammobox.shader'
...loading 'scripts/baxandall.shader'
...loading 'scripts/bigvic.shader'
...loading 'scripts/billboard.shader'
...loading 'scripts/blx.shader'
...loading 'scripts/blx_ca.shader'
...loading 'scripts/blx_grey.shader'
...loading 'scripts/blx_houses.shader'
...loading 'scripts/blx_tech2.shader'
...loading 'scripts/blx_wt3.shader'
...loading 'scripts/blx_wt3_vertex.shader'
...loading 'scripts/blxbis.shader'
...loading 'scripts/bobot.shader'
...loading 'scripts/bomb.shader'
...loading 'scripts/bomb_gfx.shader'
...loading 'scripts/bricks.shader'
...loading 'scripts/bricks_vertex.shader'
...loading 'scripts/budndumby.shader'
...loading 'scripts/cha0swsw.shader'
...loading 'scripts/cleansurface.shader'
...loading 'scripts/cleansurface_vertex.shader'
...loading 'scripts/common.shader'
...loading 'scripts/concrete.shader'
...loading 'scripts/concretestrike.shader'
...loading 'scripts/courtyard.shader'
...loading 'scripts/ctftactics_icons.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/deleo.shader'
...loading 'scripts/effects.shader'
...loading 'scripts/etrtex.shader'
...loading 'scripts/extra.shader'
...loading 'scripts/exwsw.shader'
...loading 'scripts/exwsw_vertex.shader'
...loading 'scripts/factory.shader'
...loading 'scripts/format.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/grates.shader'
...loading 'scripts/grates_vertex.shader'
...loading 'scripts/hazelh.shader'
...loading 'scripts/headicons.shader'
...loading 'scripts/hexagons.shader'
...loading 'scripts/hud.shader'
...loading 'scripts/jewels.shader'
...loading 'scripts/legacy.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/mapmodels.shader'
...loading 'scripts/mapobjects.shader'
...loading 'scripts/matchmaker.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/metal_vertex.shader'
...loading 'scripts/models.shader'
...loading 'scripts/monada.shader'
...loading 'scripts/nate.shader'
...loading 'scripts/nature.shader'
...loading 'scripts/neon.shader'
...loading 'scripts/padpork.shader'
...loading 'scripts/plastic.shader'
...loading 'scripts/plastic_vertex.shader'
...loading 'scripts/polybeams.shader'
...loading 'scripts/quake.shader'
...loading 'scripts/reactors.shader'
...loading 'scripts/respawnindicators.shader'
...loading 'scripts/reviver.shader'
...loading 'scripts/runner.shader'
...loading 'scripts/russus.shader'
...loading 'scripts/shepas.shader'
...loading 'scripts/silverclaw.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/skypError: Received signal 11
That really looks nasty.
I would recommend trying the unified zip.
I run Warsow on ubuntu lucid 32 bit, maverick 64 bit and natty 32 bit without any problems using the unified zip.
I would recommend trying the unified zip.
I run Warsow on ubuntu lucid 32 bit, maverick 64 bit and natty 32 bit without any problems using the unified zip.
The problem is the same with the unified zip (+ 0.62 update).
If I search for warsow "signal 11" in Google, quite a lot of results turn up, so I guess it's a known bug (I haven't check the forum in details to see if there was a report for the exact same problem in v. 0.62). It wouldn't surprise me if it turned out to be a bug related to the ATI proprietary video driver…
(Last time I played Warsow was with my previous PC, that had a nVidia graphic card and it worked fine apart from the fullscreen problem. My current PC has an ATI card.)
If I search for warsow "signal 11" in Google, quite a lot of results turn up, so I guess it's a known bug (I haven't check the forum in details to see if there was a report for the exact same problem in v. 0.62). It wouldn't surprise me if it turned out to be a bug related to the ATI proprietary video driver…
(Last time I played Warsow was with my previous PC, that had a nVidia graphic card and it worked fine apart from the fullscreen problem. My current PC has an ATI card.)
Probably angelscript related stuff, the version .6 is using isn't
very 64bit-friendly.
Angelscript in 0.7 is updated and should fix these mysterious crashes.
Anyway, you can run 32bit Warsow in Ubuntu by extracting files from http://packages.ubuntu.com/nat.....1/download this package to /usr/lib32
Angelscript in 0.7 is updated and should fix these mysterious crashes.
Anyway, you can run 32bit Warsow in Ubuntu by extracting files from http://packages.ubuntu.com/nat.....1/download this package to /usr/lib32
I haven't tried using the 32 bits version with ia32 libs but I
guess it would work without too much trouble. Anyway, it's not a
big deal for me: as long as the "main" game works, I don't really
need the local game feature. I can wait for 0.7
(Any idea as to when you plan to release it? weeks? monthes?)
(Any idea as to when you plan to release it? weeks? monthes?)
Hopefully this year, at this point it mostly depends on our UI team
to finish new UI.
openbox is rarely used because it has some flaws with fullscreen
apps.
What desktop wiht openbox u using? LXDE XFCE...
But main desktops are KDE and GNOME so get one of those.
KDE is best even tho i have both
EDIT: I read rest of answers but i have openSUSE 12.1 x86_64, installed openbox, warsow 0.62 but i dont get these probs
(updated 2011-12-20 17:02:24)
What desktop wiht openbox u using? LXDE XFCE...
But main desktops are KDE and GNOME so get one of those.
KDE is best even tho i have both
EDIT: I read rest of answers but i have openSUSE 12.1 x86_64, installed openbox, warsow 0.62 but i dont get these probs
(updated 2011-12-20 17:02:24)
DroiD wrote:
openbox is rarely used because it has some flaws with fullscreen apps.
What desktop wiht openbox u using? LXDE XFCE...
No DE, Openbox alone. More precisely, I built my system kind of from scratch: I installed the Ubuntu core packages (the minimal ones needed to run the system in command line mode), X.org (for graphical display), a login manager (LightDM in my case) and Openbox (and some tools to manage misc settings).
But main desktops are KDE and GNOME so get one of those.
KDE is best even tho i have both
I prefer to have a minimal system than cluttering my memory & CPU usage with features I don't need. ;)
EDIT: I read rest of answers but i have openSUSE 12.1 x86_64, installed openbox, warsow 0.62 but i dont get these probs
You mean you can run Warsow fullscreen when using Openbox alone on an OpenSuse base? Or did you run KDE/GNOME with Openbox as a replacement for Kwin/Metacity?
Theorically, when you install Openbox, it adds three sessions to your environment, which can be selected from the login screen: Openbox, Openbox/GNOME and Openbox/KDE. The latter ones run the selected desktop environment but replace the original window manager (Metacity for GNOME / Kwin for KDE) by Openbox. I use the session that runs Openbox alone.
Do you know which version of Openbox is packaged with OpenSuse?
I just turn off decorations, and then drag the bottom border down
to fill the screen.
Hello,
I've just downloaded Warsow 1.0 (through the PlayDeb repository) and still have the fullscreen bug which had been fixed by K1ll's patch. I guess it hasn't been added in the source code since...
Do you plan to fix the issue in a future version?
I've just downloaded Warsow 1.0 (through the PlayDeb repository) and still have the fullscreen bug which had been fixed by K1ll's patch. I guess it hasn't been added in the source code since...
Do you plan to fix the issue in a future version?

