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Not random Spam :)
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thelawenforcer

dramallama
(4274 posts)

The video didnt come out very well, the text in green at the beginning is 'Lap 1/3'

This is my first map and is more a proof of concept than anything else.

The gametype is still in super alpha stage, but you can pretty much understand the concept. Hopefully we can make something really nice and fun out of it.

Bonus Question: Name the inspiration for the map.

Prize : 1 weeks +v in #Warsow on Quakenet

WATCH THIS SPACE

parry
Member
(624 posts)

evilnkr

Member
(20 posts)

jal

master of the universe
(10628 posts)

thelawenforcer

dramallama
(4274 posts)

nope jal :P

the clue is in the sequence of corners and the gradient changes :P

the cones and jumppads were added to make things a bit more interesting.

thelawenforcer

dramallama
(4274 posts)

there is a specific inspiration for the track, not a general one like trackmania

F081A

Member
(886 posts)

thelawenforcer

dramallama
(4274 posts)

heh, i guess its not a good enough map, but the inspiration was the monaco GP circuit :)

parry
Member
(624 posts)

wtf how could we all over look such an ofc inspiration.

SolidFake

mapping noob
(4537 posts)

:D you are such a bad texturer :D
don't use textures which end with _norm, _gloss or _flat, those are needed for deluxe mapping.
Also use for the sky the same texture as now but with a white edge around it, that's the shader.
But the gameplay looks quite funny :D

DUble

Member
(73 posts)

My suggestion for map name: victorious vipe

KILLME

Moderator
(1595 posts)

pancakecup of cartsow!

Styleline

Member
(1249 posts)

that is a good model of Monaco ;)

Cool looking gametype! ;D


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