Not random Spam :)
The video didnt come out very well, the text in green at the
beginning is 'Lap 1/3'
This is my first map and is more a proof of concept than anything else.
The gametype is still in super alpha stage, but you can pretty much understand the concept. Hopefully we can make something really nice and fun out of it.
Bonus Question: Name the inspiration for the map.
Prize : 1 weeks +v in #Warsow on Quakenet
WATCH THIS SPACE
This is my first map and is more a proof of concept than anything else.
The gametype is still in super alpha stage, but you can pretty much understand the concept. Hopefully we can make something really nice and fun out of it.
Bonus Question: Name the inspiration for the map.
Prize : 1 weeks +v in #Warsow on Quakenet
WATCH THIS SPACE
nope jal :P
the clue is in the sequence of corners and the gradient changes :P
the cones and jumppads were added to make things a bit more interesting.
the clue is in the sequence of corners and the gradient changes :P
the cones and jumppads were added to make things a bit more interesting.
there is a specific inspiration for the track, not a general one
like trackmania
heh, i guess its not a good enough map, but the inspiration was the
monaco GP circuit :)
:D you are such a bad texturer :D
don't use textures which end with _norm, _gloss or _flat, those are needed for deluxe mapping.
Also use for the sky the same texture as now but with a white edge around it, that's the shader.
But the gameplay looks quite funny :D
don't use textures which end with _norm, _gloss or _flat, those are needed for deluxe mapping.
Also use for the sky the same texture as now but with a white edge around it, that's the shader.
But the gameplay looks quite funny :D

