Warsow 0.7 BETA release!
thelawenforcer wrote:
bug - when entering a passworded server, pressing backspace without highlighting the txtinput field causes game to become unresponsive.
the game doesn't become unresponsive, you can still bring up console using the ` key.
you should not be able to close the menu nonetheless
(updated 2012-06-05 20:30:06)
sry, my mistake, indeed, the game does still seem to respond but
the framerate or something goes so low that its unusable.
hm, the framerate is normal here. I'll prevent this situation
anyway.
Grenades still get stuck on floors and walls, and lots of maps
still have zfight. I didn't go through all the maps, but here's
some I found while playing: imgur album
There's also a weird bug I came across, it seems to only affect hitscan weapons, and doesn't happen everywhere. Basically there is invisible walls near corners and shit. This does not only happen on wdm6, or this corner, it happens in a lot of places:

You can get on top of the billboard above mega on wdm6.
hud: clock font doesn't align vertically and is always aligned to the top I think.
There's also a weird bug I came across, it seems to only affect hitscan weapons, and doesn't happen everywhere. Basically there is invisible walls near corners and shit. This does not only happen on wdm6, or this corner, it happens in a lot of places:

You can get on top of the billboard above mega on wdm6.
hud: clock font doesn't align vertically and is always aligned to the top I think.
clownfart wrote:
There's also a weird bug I came across, it seems to only affect hitscan weapons, and doesn't happen everywhere. Basically there is invisible walls near corners and shit. This does not only happen on wdm6, or this corner, it happens in a lot of places:
shame on you becaaaausee this bug is/was in 0.6 too! Very annoying indeed :)
in .6it was like the other way round, u could shoot thorugh edges
(if ur sight on it wasn't smaller/bugger than a certain angle,
idk)
also why did u have to change the movement again? so much aircontrole it hurts:/ (maybe just caused by hitbox-changes, idk..wouldn't see a reason for change otherwhise tbh)
autorecord doesn't work
(updated 2012-06-05 23:35:13)
also why did u have to change the movement again? so much aircontrole it hurts:/ (maybe just caused by hitbox-changes, idk..wouldn't see a reason for change otherwhise tbh)
autorecord doesn't work
(updated 2012-06-05 23:35:13)
this was in 0.42 already, if not forever. guess that got to do with
inaccuracy of internal calculations.
i suppose its one of these ... edgecases
(updated 2012-06-05 23:28:37)
i suppose its one of these ... edgecases
(updated 2012-06-05 23:28:37)
farmup wrote:
in .6it was like the other way round, u could shoot thorugh edges (if ur sight on it wasn't smaller/bugger than a certain angle, idk)
Gun placement matters, since ray is drawn from gun there can be a lot of cases you can see a rail go through a wall while not actually going through it in game tracing. Also iirc the rail is also drawn after actual tracing so it may as well appear to fire through a wall if you have gained cover shortly after, if i make no mistake.
I can confirm what clown pointed out is new at least for this corner.
(updated 2012-06-05 23:01:41)
VectorVanDoom wrote:
2 x AMD Radeon HD 6990 (latest driver)
2 x Intel Xeon CPU E5645 @ 2.40GHz
12 x 4GB RAM (48GB)
lolwut?
how about updating chipset driver, that should be responsible for coordinating the two cards, init?
I have updated all drivers and i still have the same problem.
Hi guys,
When i opend the .rar file and that i run the warsow_x86 i get the message " VID_changemod() failed with cod4 ..
Dunno what i got to do about it.
Please consider that i dont knoww anything about computers :D
jAck.
When i opend the .rar file and that i run the warsow_x86 i get the message " VID_changemod() failed with cod4 ..
Dunno what i got to do about it.
Please consider that i dont knoww anything about computers :D
jAck.
you could fully read this thread before posting, the problem was
already reported and a solution proposed.
MikeJS wrote:
HOM on shepas in the attacker's spawn:
http://imgur.com/3akzT
http://imgur.com/W5dDg
Quoting myself with images to make this unmissable


(updated 2012-06-06 01:22:15)
Is there currently any way to switch back to old movement like we
could in .6?
Bunch of fixes to the webby side - team matches should show
win/loss correctly in match results
also why did u have to change the movement again? so much aircontrole it hurts:/
What?
@VectorVanDoom
I read the thread and the answer that was given to farmup .. but i tried to change vid_mod and so but doesnt seem to work.
I read the thread and the answer that was given to farmup .. but i tried to change vid_mod and so but doesnt seem to work.
VectorVanDoom wrote:
thats because it should be r_mode -_-
Yeah because it totally makes sense to have video mode as a renderer var.

