cg_gun_fov 180 FTW
Vic wrote:
Fixed. cg_gun_fov is now bound to [20,160]
NO, I STILL WANT MY GUN_FOV 180 and 190! WHY YOU TAKE THIS AWAY FROM ME!
I use cg_gun_fov 900 actually :( Vic you bastard!
(it makes eb and lg beam invisible :P)
(it makes eb and lg beam invisible :P)
crizis wrote:
I use cg_gun_fov 900 actually :( Vic you bastard!
(it makes eb and lg beam invisible :P)
But how do you aim weak lg?
All I do is poop crosshair at the model and try to keep it there :p
SkulP wrote:
lol crizis why not just cg_ebbeam_width 0 :D
#care for eb, lg is what i use it for
crizis wrote:
SkulP wrote:
lol crizis why not just cg_ebbeam_width 0 :D
#care for eb, lg is what i use it for
THA'S WHY I ASKED FOR cg_laserbeam_width "x" A WHILE AGO!..... (THIS THREAD)
astronaut wrote:
crizis wrote:
SkulP wrote:
lol crizis why not just cg_ebbeam_width 0 :D
#care for eb, lg is what i use it for
THA'S WHY I ASKED FOR cg_laserbeam_width "x" A WHILE AGO!..... (THIS THREAD)
Yeah, as for me, the only thing is not customizable is laserbeam. If u play with fov > 100 (I'm using 110) laserbeam is annoying fat thing on your screen. I'm assured cg_laserbeam_width "x" should be awesome feature!:)
ps.such as floorcolor and wallcolor I like soooo much <3 ;)
(updated 2012-06-18 11:30:53)
and
ps.such as floorcolor and wallcolor I like soooo much <3 ;)
Those pictures are from .6 :D
astronaut wrote:
and
ps.such as floorcolor and wallcolor I like soooo much <3 ;)
Those pictures are from .6 :D
I didn't mean your pictures :) I ment that new features such as wallcolor and floorcolor are awesome (what could be laserbeam width feature)





