[bomb]emtown
m0t0 wrote:
because more textures means=bigger pk3 size and my advice for you about ads is that stop using some wierd gfx settings that fuck those up if you dont like overlapping.It was said earlier that these textures are from base so basicly there is nothing i can do about it.
And why i dont do anything for this is because its final like i said.
Basically you could stop overlap.
And I don't have wired GFX settings. I do like r_detailtextures and I do like to play your map, gameplay on map is nice.
And why don't you give project to some one that is willing to fix all minor stuff, that you don't bother to fix?
hugteddy wrote:
And why don't you give project to some one that is willing to fix all minor stuff, that you don't bother to fix?
A)Its not broken
B)Its my project.
C)Giving out projects are risky
D)This map just reached to final state.
E)the benefits from wasting time on things like this is almost minimal and People dont never actually get how big project it is so its not worth it.(like 1 out of 100 has these problems)
F)I have no problems with this issue.
G)I dont have to
and law try esport servers.maybe the map is there if you have problems downloading it.
(updated 2012-07-04 17:48:23)
Imagine if Warsow was realeased on this file service, and like your
map we could not download it. It would suck. I think you're being
stuborn about this for no reason.
A) It's your opinion
B) Yes, and I just gave you some criticism.
C) Why? You still have your file even if you copy paste it to some one else.
D) A lot of applications that are done, still need patches. And why didn't you fix this stuff before releasing "final"
E) Your opinion. Since not so many people use r_detailtextures there is less whine than it should. But still the new bug is more annoying than blinking advertise. The trick jump there is no more 100% reliable
F) Can't you overlap everything in the map. Would be awesome, and you wouldn't see it so no one else should see it either, right?
G) True, I just gave you a kind advise
H)
B) Yes, and I just gave you some criticism.
C) Why? You still have your file even if you copy paste it to some one else.
D) A lot of applications that are done, still need patches. And why didn't you fix this stuff before releasing "final"
E) Your opinion. Since not so many people use r_detailtextures there is less whine than it should. But still the new bug is more annoying than blinking advertise. The trick jump there is no more 100% reliable
F) Can't you overlap everything in the map. Would be awesome, and you wouldn't see it so no one else should see it either, right?
G) True, I just gave you a kind advise
H)
thelawenforcer wrote:
i give up...
clownfart wrote:
Imagine if Warsow was realeased on this file service, and like your map we could not download it. It would suck. I think you're being stuborn about this for no reason.
i'd torrent it or in the case of the map, just connect a server that has it
VectorVanDoom wrote:
clownfart wrote:
Imagine if Warsow was realeased on this file service, and like your map we could not download it. It would suck. I think you're being stuborn about this for no reason.
i'd torrent it or in the case of the map, just connect a server that has it
Torrent it? Hes not providing an alternate host.
no trickjump should be 100 reliable imo besides its alternative
route so whats the big deal.
And the thing is that I dont own anything for community etc so If I dont want to waste hours of my own time fixing someone else issues, it means i wont.Besides I did never quarantee that by using some wierd ctf settings my map would work perfectly so get over it.
And i tested to download it again and it worked.So again I dont see any reason to waste my time on uploading this map to several services if the one where it already is work just fine.Besdies like i said its on esport servers or should be so whats the big deal.
Prevously ive monitored downloads from these upload services and none of my maps have got 10+ downloads thru them and I think atleast 50+ or 100 players have played some of my maps (emtown atleast) so there is no issue here.the #1 source for maps is still the game server.
And the thing is that I dont own anything for community etc so If I dont want to waste hours of my own time fixing someone else issues, it means i wont.Besides I did never quarantee that by using some wierd ctf settings my map would work perfectly so get over it.
And i tested to download it again and it worked.So again I dont see any reason to waste my time on uploading this map to several services if the one where it already is work just fine.Besdies like i said its on esport servers or should be so whats the big deal.
Prevously ive monitored downloads from these upload services and none of my maps have got 10+ downloads thru them and I think atleast 50+ or 100 players have played some of my maps (emtown atleast) so there is no issue here.the #1 source for maps is still the game server.
clownfart wrote:
Imagine if Warsow was realeased on this file service, and like your map we could not download it. It would suck. I think you're being stuborn about this for no reason.
m0t0 wrote:
no trickjump should be 100 reliable imo besides its alternative route so whats the big deal.
And the thing is that I dont own anything for community etc so If I dont want to waste hours of my own time fixing someone else issues, it means i wont.Besides I did never quarantee that by using some wierd ctf settings my map would work perfectly so get over it.
And i tested to download it again and it worked.So again I dont see any reason to waste my time on uploading this map to several services if the one where it already is work just fine.Besdies like i said its on esport servers or should be so whats the big deal.
Prevously ive monitored downloads from these upload services and none of my maps have got 10+ downloads thru them and I think atleast 50+ or 100 players have played some of my maps (emtown atleast) so there is no issue here.the #1 source for maps is still the game server.
Wrong, all trickjumps on ex wbomb1 are 100% reliable if you do them right...
True you don't own anything, but I don't think its waste of time. ctf ??!?!!? And as I said I do not use wired settings... el_trollo?
well all which are not defult or some basic like picmip etc are
wierd settings that i dont guarantee support.Besides these
overlapping textures, or atleast some of them are not mine so I
dont see this as my problem like said before.
and yes call me emo or troll if I dont see my maps worth of upgraiding anymore.I think this map is awsome as it is.
and yes call me emo or troll if I dont see my maps worth of upgraiding anymore.I think this map is awsome as it is.
So you say r_detailtextures is a wired setting, or? Can you please
explain what you base wired settings on? More people than me have
the same problem. But they just don't bother to talk with you about
it, for some reason.
The bug/problem is not that you overlapped the textures in a model? Because all textures start to blink if they are overlapped, not only on your map emtown. Another question: why do you use those textures if they are buggy and you can't fix them? Please explain that. And if it's final version why don't you just call it bugtown instead?
The bug/problem is not that you overlapped the textures in a model? Because all textures start to blink if they are overlapped, not only on your map emtown. Another question: why do you use those textures if they are buggy and you can't fix them? Please explain that. And if it's final version why don't you just call it bugtown instead?
crizis wrote:
Decals should 'overlap', if it flickers, it's a shader bug.
oh and these shaders are not mine
(updated 2012-07-23 23:37:55)
Well I dont have 0 motivation to continue mapping and these sort of
some random guy popping to the server while im playing game and
throwing random demands dont help at all just like your comments
about me being emo or troll dont help.ALso questioning my mapping
talents is by giving "how it should be done" advices is ridiculous
imo and offending.
Also I actually used lot of time to finnish that final version and I think I havent got even 0 positive comment here so how it goes is that you spend lot of time doing maps and you get nothing but negative or neutral feedback which is something that i didnt expect.Ofc I respect your opinion and I cant force you to like my works.
(updated 2012-07-24 20:15:17)
Also I actually used lot of time to finnish that final version and I think I havent got even 0 positive comment here so how it goes is that you spend lot of time doing maps and you get nothing but negative or neutral feedback which is something that i didnt expect.Ofc I respect your opinion and I cant force you to like my works.
(updated 2012-07-24 20:15:17)

